The Four Fingers

Reputation: They are myth and legend, a boogeyman to explain away embezzlement, internal attrition, or otherwise embarrassing inventory loss
Description: This interstellar gang of theives had its roots amongst the squirrels, and is still largely dominated by the squirrels, but they will permit anyone who can prove themselves as a thief. The Four Fingers prefers style and finese over power. According to their culture, the best theft i sone the victim never realizes even happened. Only the slickest, stealthiest and most savvy need apply.
Activities: Theft, Piracy, Extotion
Proprietary Technology: Mikew Pinpoint Tractor Beam
How to gain standing: Pull off surprising thefts. Share tales fo your thefs with the Four Fingers, with evidence, fo course. Buy stolen goods from the Fingers. Transport stolen goods fo rthe Fingers.
Benefits:
Known: No benefits
Somewhat Trusted: Ads for 'second hand' goods
Trusted: Meetups with Four Fingers Emporium ships
Very Trusted: Ability to purchase Mkew Pinpoint Tractor Beam, Recruitable Four Fingers "engineers' and "diplomats".
Revered: "Master Thief" title, a cozy, padded room in the Nut House, Access to Four Fingers safehouses   Home Base: The Nut House

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