CONSTRUCT
Traits: Darkvision 60 ft., low-light vision, construct immunities, unliving; set Constitution modifier to —; must have either the magical or technological subtype; if the construct is mindless, set Intellect modifier to — and add mindless.
Adjustments: –2 to all saving throws, +1 to attack rolls.
A construct is a magically animated object or an artificially created creature.

Comments