Session 32: The Mines of Grailstein Report in Aeterna | World Anvil
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Session 32: The Mines of Grailstein

General Summary

• The entrance to the Mines of Grailstein and a signpost out front are adorned with strings of lights, flashing white and chromatic lights; the sign reads, "Abandon all hope, all ye who enter!" • The Mines themselves are deep and dark, but at the end of the long tunnel down is another chromatic light, the silhouette of a hanging corpse blocking a part of it • The Lads and Horace enter and halfway to the light they reach the hanging corpse, and the daylight is snuffed out when the Mine's entrance is sealed • In that moment, the eyes on the corpse begin to glow red, and the voice of the Death Party's host, The Bonemancer animates from its barely hanging jaw • He tells the Lads that he is busy preparing the finishing touches on the grand finale, but has prepared other activities to get them into the mood first • The Lads continue forward after the red glow leaves the corpse's eyes, and eventually reach the source of the light • Colourful lights line the cavernous walls and two separate, broken mine tracks lead in the two possible directions forward - left or right? • The Lads elect to go right, and while some take precautions with their trusty 11-foot pole, others take a more haphazard approach and wind up littered with arrows, stumbling into pits, or being overcome with fear • Through all that, they reach a large room where the mine tracks end and two other paths lead forward • Glen moves to the left path and sees a large blob of yellow ooze, so he turns back immediately and informs the rest of the party • They move forward and manage to deal with the slow-moving blob, even as it separated and continued its approach • A winding tunnel is now their path forward with another fork, and the Lads take the right tunnel forward • Glen has Spirit Guardians covering the tunnel entirely while they move, which happens to catch a gray ooze disguised into the rocks and shreds it to nothing • Afterwards, he unfortunately trips a fear trap and is forced to flee forward, which gets him caught in a pit trap, but he manages to grab hold of the edge and climb out without harm and shaking off the fear • The rest of the Lads follow him to another large room with mine tracks running through it, this time with several skeletons wandering between the natural columns before attacking the party • During the battle, Hettle animates a locked chest at the center of the room and commands it to open, but it is unable to Afterwards, some of the Lads gather in the room while Glen finds a pit trap with his pole and leaps over it to another empty room where the tracks end
Report Date
09 May 2024

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