Rules- Feats: Scout Feats
Scout Feats:
- Alertness - +2 spot and listen checks, if 10 ranks in 1, bonus +4 for both,
- Cover Your Tracks Track or survival 8 cover tracks +5 to the DC, if move ½ speed +10 to the DC, +2 to hide
- Danger Sense Improved initiative 1/d (2/d at 10, 3/D at 15th) reroll an initiative
- Guerrilla Scout - +1 initiative, listen & spot ranks-1 point even if non-classed., at10th +2
- Guerilla Warrior - Light/medium armor check -1, hide/move silently always 1 rank, at10th -2
- Run - Run speed x5 retain dex, y, +4 jump if running, +5 speed if light armor.
- Stealthy - +2 on hide and move silently checks, if 10 ranks in 1, bonus +4 for both,
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