Rules- Feats: Goblin Heritage Feats in Aertrea | World Anvil
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Rules- Feats: Goblin Heritage Feats

Goblin Racial Feats

Feat Requirements Benefits
  • All Hail…What’s His Face, the most Holy Goblin, ChE Given 24 hours, switch a divine feat you have to another.
  • Can’t Catch Me! Goblin +4 racial bonus to escape artist checks and +2 to hide and move silently checks.
  • Cornered Rat BA+1, goblin If you have been intimidated or used diplomacy, attack with +2 to hit and damage.
  • Deranged Goblin Thinking Goblin, Will +2 After 2d4 rounds w/compulsion/enchantment, make another save have opposite affect.
  • Goblins Always Land on their...Heads Goblin, When falling you take damage as if you fell 20' less, at 10th 30' less & at 15th 40' less.
  • Just Like I Planned Goblin W/ random effects table, add +/-1 or 10 at your choice.
  • Looks like Good Eats to Me Goblin Scavenge at normal movement, +4 fort vs. poison/disease saves from ingestion.
  • Wrath of Chaos Rage, goblin W/raging, opponents lose DEX and Dodge but not FF, -2 to AC.

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