Rules- Feats: Dwarf Heritage Feats in Aertrea | World Anvil
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Rules- Feats: Dwarf Heritage Feats

Dwarf Racial Feats

  • Ancestral Knowledge Dwarf, WIS 13 Use WIS instead of INT for knowledges and spellcraft.
  • Battle Hardened Dwarf, BA +4 +4 on fear saves and +2 on initiative checks.
  • Betrayed by Stone Dwarf, Trap Finding, +4 racial bonus to find/disable traps in worked stone or involving worked stone.
  • Deadly over Short Distances Dwarf, BA +6 1/E second save vs effect normally negated by freedom of movement.
  • Immovable Object Dwarf, Stability, if foe fails bull rush, trample, trip w/o weapon or overrun, they fall prone.
  • Iron Hide Dwarf +1 natural armor at 12th +2, Epic +3
  • Squat and Shielded Dwarf, shield focus Add shield bonus to reflex and touch AC>
  • The Strength of Stone Dwarf, 1st level spells Earth spells +1 CL, spells give DR give 50% more hit points reduced.
  • The Ways of War Dwarf, 1st level spells spells-create/enhance weapons/armor or give armor/shield bonus +1 & extended

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