Perform Skill
General Skills Rules:
- Taking 10: If you are not threatened or distracted you can take 10 on a roll.
- Taking 20: when you have plenty of time, 2 minutes or more and faced with no threats or distractions, you can take 20. This does not count as a ‘natural 20’ and indicate automatic success. Generally this takes 20 times longer than normal. You can’t take 20 on any check that has consequences for failure.
- “1” Rolls: When you roll a natural 1 on a skill check, roll D20 again. SUBTRACT this number from your check.
- “20” Rolls: When you roll a natural 20 on a skill check, roll D20 again. Add this number plus the 20 to your check.
- Routine Performance- gain 1d10 CP/day in public DC: 10
- Enjoyable Performance- in prosperous city earn 1d10 SP/day DC: 15
- Great Performance- in prosperous city earn 3d10 SP/day DC: 20
- Memorable Performance- earn 1d6 Gp/day in prosperous city DC: 25
- Extraordinary Performance- earn 3d6 gold/day in prosperous city DC: 30
- If unimpressed with last performance DC: +2
Comments