Class- Dragonfire Adept
Dragonfire Adept
The Dragonfire Adept is a true rarity. These adepts have entered into an eternal pact with a draconic power, either Tiamat or Bahamut, to gain arcane powers. The class is mostly likely found among reptilian classes such as kobolds or lizardfolk. A few humans, orcs, and goblins are also drawn to this class and a few are known to exist among the besieged Haradrim.HD: d8,
Requirements: must be either lawful or good (and non-evil) for Bahamut Pact or lawful or evil (and non-good) for Tiamat pact),
Class Skills: (6+INT): appraise, bluff, climb, concentration, craft, decipher script, diplomacy, intimidate, jump, knowledges all, listen, search, sense motive, speak language, spellcraft, spot, use magic device.
LV | BA | FRT | REF | WIL | Class Feature | Invocations |
---|---|---|---|---|---|---|
1 | 0 | 2 | 0 | 2 | Breath weapon 1d6, least invocations, Dragonfire Eldritch Bargain, | 1 |
2 | 1 | 3 | 0 | 3 | Breath effect, scales +2 | 1 |
3 | 1 | 3 | 1 | 3 | Breath weapon 2d6 | 2 |
4 | 2 | 4 | 1 | 4 | Dragonkin 2 | 2 |
5 | 2 | 4 | 1 | 4 | Breath weapon 3d6, breath effect 2 | 2 |
6 | 3 | 5 | 2 | 5 | Damage reduction 2/magic, lesser invocations | 3 |
7 | 3 | 5 | 2 | 5 | Breath weapon 4d6 | 3 |
8 | 4 | 6 | 2 | 6 | Scales +3, Immunities- sleep 4 | 3 |
9 | 4 | 6 | 3 | 6 | Breath weapon 5d6 | 4 |
10 | 5 | 7 | 3 | 7 | Breath weapon range doubles, breath effect 4 | 4 |
11 | 5 | 7 | 3 | 7 | Breath weapon 6d6, greater invocations | 5 |
12 | 6 | 8 | 4 | 8 | Breath effect | 5 |
13 | 6 | 8 | 4 | 8 | Scales +4 | 6 |
14 | 7 | 9 | 4 | 9 | Breath weapon 7d6 | 6 |
15 | 7 | 9 | 5 | 9 | Breath effect | 6 |
16 | 8 | 10 | 5 | 10 | Damage reduction 5/magic, dark invocations | 7 |
17 | 8 | 10 | 5 | 10 | Breath weapon 8d6 | 7 |
18 | 9 | 11 | 6 | 11 | Scales +5 | 8 |
19 | 9 | 12 | 12 | Immunities- paralysis | 8 | |
20 | 10 | 12 | 12 | Breath weapon 9d6, breath effect | 8 |
Dragonfire Eldritch Bargain: at 1st level choice either to make an eldritch bargain with Bahamut or Tiamat for your powers.
Invocations: uses draconic invocations, spell-like abilities, requires standard action that provokes AoOs. Can be used defensively. Must overcome SR. Saves are = DC 10 + Equivalent spell level + CHA.
Breath Weapon: As a standard action, each time you use choose either a 15 cone or 30’ line. Each allows a reflex save for half DC 10 + ½ class level +CON. You are immune to your own breath weapon, the range doubles at 10th level.
Dragonfire Eldritch Bargain: Choose either Bahamut or Tiamat to enter bargain to gain eldritch powers of this class.
Breath Effect: these are effects you can apply to your breath weapon, can only apply one, must meet minimum level requirements. You can’t use the same breath effect two consecutive rounds.
Scales: bonus to natural armor.
Dragonkin: +4 competence to diplomacy with dragons or dragonblood creatures. You are treated as a dragon for purposed of frightful presence.
Immunities: immune to paralysis and sleep.
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