Only a few warriors remain. Defenders of humanity against the horrors of the dark. Their numbers dwindle with every new moon. You see, this world belongs to the darkness, and darkness will not give it up easily.
From its deep and forbidding forests, where horrible beasts lurk, to the hulking and impenetrable mountains ranges where lost legacies lie, the landscape of Aeramis is formidable. However, the true monsters of this land can be found in the degenerating cities of old, where humanity clings to survival.
Dungeons & Dragons 5e
A Grim Hollow adventure path beginning on the continent of Innistrad, about ten years after the disappearance of the Arch Seraph Avacyn, where the natives have been largely ignorant of the wider world.