Arborea in Aemon | World Anvil
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Arborea

Arborea is an outer plane that is the embodiement of chaotic good.   Arborea is comprised of three layers that are each in different in layout and terrain. Arborea itself is a land of emotion of every kind. Both positive and negative emotions are valid and respected here. It is both a land of beauty and sorrow, the souls that dwell here or visit have their most primal of emotions seemingly brought out of them by the very landscape and energy. While the three layers have climates, terrains, and weathers of all kinds the most common and abundant are forests along mountain ridges. It is extremely uncommon for two souls to come in contact with each other on this plane even if they were living and came as visitors together. The land has a way of keeping you in one spot or rather, one would not want to leave the spot they are placed in. This is place that can help souls both living and dead to let their emotions go and then soak in the tranquil peace around them. While the harshest winter here is considered mild by most standards, the weather can change dramatically quite quickly. Large and potentially deadly storms may occur in seconds and be gone just as quick, adding to this planes beauty and emotion bringing aura.   Avandor   The first and most populated layer is called Avandor. This layer appears to be a floating continent above an ocean, which is the second layer. This is the layor that the plane gets its name's sake as its geography is mainly thick layers of forests that almost act like mazes. Large mountains and ridges, open plains, and paths through the underbrush are all very common on this layer. This land is not entirely peaceful, there are all manner of beasts that can be found here that act and behave as they normally would, one would have to go out of their way to find actual danger here however. There are no cities or villages here as people are meant to be alone in the wilderness. However, even someone who has never left the comforts of a city would still be able to survive here as fruit is plentiful as long as they can summon the courage to climb a tree and there are no poisons to be found.   Aquallor   The second layer under the first is known by many monitors but most commonly Aquallor. This layer is a vast shallow sea that is on average three feet deep. During the day cycle, the sun gives the sea an emerald like appearance and during the night cycle, the moon makes it appear to be made of pure silver. Appearing at random throughout its landscape are trenches that lead deeper down into the sea. These trenches turn pitch black after only a couple of feet and are often home to powerful creatures of the sea or even god like beings. Much like the layer above, the weather can be quite erratic and unpredictable here. Despite its shallowness throughout the layer, storms can create large waves that are potentially deadly can surge through seemingly out of nowhere. Additionally, powerfully strong currents can sneak up on the unaware, sweep them off their feet, and carry them miles off target.   Mithardir   The final layer of Arborea is called Mithardir but also known as the End. This layer is a cold yet dry desert that stretches across infinitely and stuck in a perpetual gray twilight. If the air would be still, the chocking sand would not be a problem or bother. However, lightning storms and powerful gusts of wind constantly stir the sand so violently that when the storms to subside, the sand can continue to fall like snow for days. This course and gritty sand is rough to tear skin during one of these storms. This is the layer that the souls of those in the upper layers can go to finally rest when they are ready. In what seems like a violent way is actually said to be calming and peaceful as the sand and wind grind your bones to a dust that adds to the vast desert. It is believed that this layer used to be much like Avandor in that it was a lush and full forest with life abundant. Additionally, it is thought that there is a cycle between Mithardir and Avandor and after an unknown amount of time, the two would swap. Another common thought is that the two actually swap frequently and they just mirror each other so perfectly that we are unable to tell.

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