Llorva af Cloddiau Character in Aelutea | World Anvil

Llorva af Cloddiau

Llorva (a.k.a. af Cloddiau (Of the Hedgerows)

The daughter of the steward and cousin of Queen Crerva, Ourana af Flodau Ardd, and Garich MacCrain, a Haklan lowlander. Llorva's half-faen heritage has caused her no small amount of embarrassment and she comes to be an outcast among the fae of Bhradain. With the arrival of Mairsal MacBrus and her rebels, Llorva now acts as Mairsal's fae liaison and she has become fast friends with Mairsal's 2nd in command Fergus Munro.

Physical Description

General Physical Condition

Possessing a strong disposition, Llorva has firm forearms, back, core and legs. Her frame and eyesight make her an expert archer, even by fae standards.

Body Features

Unlike some more tall and slender fae, namely her mother and the queen, Llorva possesses a more muscular and athletic build, perfect for hunting and trapping.

Facial Features

Due to her mixed parentage, Llorva has smaller ears than are typical of most Fae. Her face is also slightly more human in nature with her faded freckles being a prime example.

Special abilities

Enhanced eyesight and sensory perception

Mental characteristics

Personal history

Controversially, Llorva af Cloddiau is a fae of mixed heritage, her mother was born in the swampy forests she calls home but her father was a lowland human from Haklan. Llorva was given a very sheltered and reclusive childhood, far away from any other children her age as she lived with her mother in the inner grove of the forest alongside the queen. As Llorva grew up, she watched her own mother further her hate and anger toward humans, something that left Llorva in heartbreak given her heritage. Over time the divide between mother and daughter grew and grew, with Llorva having to pretend nothing had hurt her as she spent her days lounging and attending to the gardens of Queen Crerva. Never able to express herself, always told what to do and how to do it has left Llorva with a rebel streak a mile wide and a deep longing for excitement and action.

Llorva seemed to envy attention and so when humans encroached on the forest and killed three fae, the angered Queen ordered a reprisal force be mustered and attack the nearby village. Llorva was volunteered for the raid by her mother and her first taste of adventure would be violent and quick. The experienced fae archers tore through the village and took its sheriff and two others captive, to be hung from the outlying trees as a warning to the village. The raid did not seem to have the desired effect of Llorva, as she carted one of the hostages to their hanging tree, the screams, and pleading done by the woman deeply disturbed Llorva. These were people she was educated to hate and yet she had such a deep sadness in her when she handed the woman off, watched as a noose was put around her neck, as she dropped and the lifeless body that hung there.

For days after, Llorva remained deeply effect by what she had done and what she had been told to do. Sending a message was one thing but brutalizing an entire village for the actions of a few lumberjacks seemed to be too much. Llorva had had enough, she entered into the inner grove and demanded to speak to the Queen. When the Queen arrived, Llorva demanded answers as to why this had all happened, she was answered with seeming indifference, words she had heard before from everyone around her. Frustrated, Llorva stormed out of the grove, stormed out of the forest, and with a cloak over her head, ran to the village and aided in the recovery effort there. Llorva found herself seeming more at home among these villagers than her own people, they welcomed her help and got her to work immediately. Tasked with throwing out scorched planks and running water to the village, Llorva was stopped in her tracks when she found a body with its throat slit. Numerous other villagers arrived behind her, silently picking the body up and getting ready to bury it. Llorva stopped what she had been doing and joined them, staying with the body as the villagers prepared a few words for the departed. Llorva came to realize the woman was named Edila, she was the youngest of three siblings, she had an older sister, married to a prominent farmhand of the nearby village, and an older brother levied into service in the Haklan army. Edila was the only sibling home when the fae came and butchered her and her parents and burnt their farm to a crisp, she had no family to bury her.

After she had finished helping the village, Llorva did not return to the forest, instead, she packed what she had and ventured west, to the Lowlands, trying to find her supposed Haklan father. As she went, Llorva experienced her first bout of true freedom, she could do as she wished for the first time. For the first time she could remember, she felt the cold wind on her skin, not the warm, ambient mists of the forest. As she neared a village, snow began falling and Llorva reached out and felt the snowflakes melt on her skin and the bright, warm rustling coming from inside a nearby tavern. Llorva had no human money, but she did have a nice hare so maybe she could trade that for a bit of drink.

Surprising even Llorva, the barkeep took the hare and gave her bar credit for the night. Llorva did something she never thought she'd ever get to do, with loud acclaim she said the next round was on her and the tavern erupted in joy. That night, Llorva played her first game of Ard Rí for the first time, she lost terribly, she sang a fae song to the patrons and didn't receive the required applause but shouts and acclaim for her great voice. As she drank, she got drunk, and the tavern became raucous and rowdy and Llorva loved it. The morning after would be rough, Llorva had never known she could vomit so much, but the memory was still there and it felt good. Llorva found the barkeep and thanked her for accepting the hare and asked if she knew a Garich Ciar, the name of her supposed father, the barkeep thankfully knew who she was talking about and pointed her south, towards the keep at Ciaraile.

Llorva's walk to Ciaraile was shorter than she expected but long in thought about what she'd say and what she'd do when she met Garich. As she approached the door of the seemingly large house and knocked, she was surprised by the face that greeted her. A man with receding hair, wide eyes, and a heavy nose opened the door and a look of recognition came over his face as he saw her. He knew exactly who she was and without a word, Llorva embraced him and after a short time, he whispered her name with inquisitiveness. Llorva answered yes and he finally hugged her, hugged her so hard for a second she couldn't breathe. Garich invited her inside where she could see two children franticly running down rickety wooden stairs to a set dinner table with a confused woman sitting neat and orderly. Garich whispered something in her ear and she rose quickly, looked at him for a second, and pointed at Llorva before walking to her and putting her arms around her. That night was filled with stories shared between them both, far after both the woman, Garich's wife Leitis, and Garich's two children Iain and Moire went to bed. Eventually, their talking came to Garich in tears, saying how her mother ran off one day with her in tow, how he never got to say goodbye to either of them. That night, Llorva slept in a wide bed beside her half-siblings and felt a feeling of relief come over her as she drifted to sleep. In the morning, Llorva woke to Iain prying at her ears and asking why his didn't look like hers.

After a year of staying with her father, Llorva left to return to Bhradain, hoping to get her mother to at least speak to Garich and put an to the feuding between her parents. As she returned to Bhradain, she was met with very new faces as it seems a large host of humans have made their home in Bhradain. Upon entering the camp, Llorva was hounded by a burly man with red hair holding an ax asking if she was his new number two. Llorva had no response until the quiet was broken by her mother acclaiming her return and speaking about how they had guests, guests none seemed too pleased about hosting. As Llorva was taken by the hand into the grove, she spied another human with red hair speaking to the queen. This, Llorva put together, must be the leader of the humans outside as she introduced herself. Queen Crerva and this Mairsal, seemed to be getting on quite well and Llorva was tasked with accompanying the Haklan host as it raided outside the forest, acting as a fae liaison.

Mental Trauma

Kept isolated and away from the outside world for much of her life
Troubling parental issues combined with a false sense of her own worth due to her half-human heritage

Personality Characteristics

Motivation

Fight and aid the Haklan rebels

Virtues & Personality perks

Courageous
Good natured
Talented
Loyal
Trustworthy

Vices & Personality flaws

Impatient
Temperamental
Stingy
Stubborn

Social

Contacts & Relations

Friend and companion of Fergus Munro, Celia de Brugge and Mairsal MacBrus
Subject of Queen Crerva af Venrel

Family Ties

Daughter of Ourana af Flodau Ardd and Garich MacCrain

Social Aptitude

Somewhat tentative and sometimes paranoid when it comes to strangers and those she doesn't initially like. Llorva is fast becoming acquainted with those she doesn't know and as such has become a better socializer and more open to the idea of making new connections and friends. Though their first encounter was brief, in the following meetings between the two, Llorva has come to respect Fergus Munro which has been reciprocated in his own unique way.

Speech

Llorva can sound a little gruff to certain people, her voice tends to denote her own disdain or approval of the person she is talking to. It can take someone a fair amount of time to break from her defensive tone with some people and with others it is shed fairly quickly.
Current Location
Species
Fae
Ethnicity
Other Ethnicities/Cultures
Date of Birth
1st of Caille
Year of Birth
682 A.E 20 Years old
Circumstances of Birth
Daughter of Garich MacCrain and Ourana af Flodau Ardd of Bhradain
Birthplace
Bhradain Forest, Eastern Powyar
Children
Gender
Female
Eyes
Hazel
Hair
Light Grey
Skin Tone/Pigmentation
Pale
Height
5'10
Weight
160 lbs
Quotes & Catchphrases
"If I don't like what's coming from your mouth I'll put an arrow through it, understand that?"
Known Languages
Arish
Hasdinian

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