Orcs and Goblins

Orcs and Goblins (The Green Folk)

Descended from the wild, untamed fey of the old world, orcs and goblins possess an innate cunning and ferocity. Though many assume they are brutish, their cultures are rich with oral tradition, spiritualism, and a deep respect for the forces of nature. Their history is often misunderstood and misrepresented.

Unlike their elven and feyborn cousins, the Green Folk did not retreat into hidden sanctuaries but instead adapted to the harsh lands left in the wake of the Sundering. Many orcs follow shamanic traditions, while goblins are known for crafting ingenious devices, traps, and weapons.

Orcs and goblins play a unique role in Aeloria, often misunderstood and feared. Their connection to nature and their skills in combat and engineering make them valuable allies or formidable foes. Their cultures, though often overlooked, are rich with tradition and spirituality.

  • Common Traits: Physically strong and resilient, with a deep instinct for survival. They thrive in harsh environments.
  • Typical Roles: Warriors, shamans, scouts, engineers, or raiders.
  • Lifespan: 60-100 years (though some live longer due to magic).


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