Spell Range Conversions
15ft or less: 0 Zones
30ft: 1 Zone
60ft: 2 Zones
120ft: 3 Zones
500ft: 4 zones
Weapon Range Conversions
Melee Weapons: 0 Zones
Reach Weapons: 1 Zone, but create a separate Zone around you called Point Blank Range. Enemies must avoid your weapon to get into Point Blank Range. This Zone does not affect ranged attacks.
Less Than 15ft Range Increments: 0 Zones, +2 Range Increments per Zone
15ft - 35ft Range Increments: 1 Zone, +2 Range Increments per Zone
40ft+ Range Increments: 1 Zone, +1 Range Increment per Zone
100ft+ Range Increments: 2 Zones, +1 Range Increment per Zone. Can ignore small zones (such as as the Point Blank Range zone created by reach weapons, or other zones the GM deems too small to count).