The Army of Meddon Physical / Metaphysical Law in Adventurers of Thira | World Anvil

The Army of Meddon

Meddon is one of the most feared deities in the Thirian pantheon. He is the son of the sea god and a short tempered ball of rage. He is also the father of the sea monsters and has created thousands in his existence that roam the waters all over the world.

Since Thira is an island, sea trade and travel is necessary. Before each voyage, sailors give an offering to Meddon in hopes of keeping him appeased so they have safe passage. This does not always work.

It is never known when the Army will strike until it's too late.

Types of Monsters:
  • Sea Serpents- Long, snakelike creatures with sharp teeth that can crush a ship with ease
  • Sirens- Similar to mermaids but deadlier. They use their beautiful voices to entrance sailors and lure them to their deaths.
  • Giant Squids- They use their many tentacles to wrap around a ship and crush it, devouring the crew as they scramble from the wreckage.
  • Mega Sharks- Super size sharks with 50 rows of teeth. These are more scavengers. They sense when an attack has happened, following the sound of screams and the scent of blood in the water, snatching up survivors.

Manifestation

  • The sky grows dark
  • Waves grow rough
  • Winds increase
  • Navigation equipment goes haywire
  • Creatures of all kinds attack the ships

Localization

An attack can happen anywhere on the sea if the offering to Meddon fails or if He is offended in some way. But, the most common way is to trespass on the Realms of the Monsters. These are collections of small rocky islands and caves where the sea monsters live. They are very territorial. Sailors do all they can in their abilities to avoid these places but sometimes the winds are just against a ship and they drift off course.
Type
Metaphysical, Elemental

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