Warrior Mage Profession in Advent | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Warrior Mage

Warrior Mage Index Advent The Realm of Essence Warrior Mages are Semi spell users who combine the Realm of Arms with the Realm of Essence. Their base spells primarily deal with the adaptation of Essence spell casting to combat and survival in hostile environments. The Warrior Mage is viewed by many as an elite type of fighter, specialized in attacking enemy spell casters on their own terms.   Prime Stats: Empathy and Constitution   Warrior Mage Spell Lists The Warrior Mage has six base lists. The full descriptions of all the spells on these lists can be found in XXX (pages XX-XX). For a slightly higher cost, he may develop Open and Closed Essence spells as well. Combat Enhancement: Gives the Warrior Mage a greater variety of options in melee combat. Combat Misdirections: Methods of causing confusion among the enemy. Detections and Protections: Gives the Warrior Mage the edge he needs against more powerful spell casters. Warrior’s Blade: Dedicates a weapon to the WarriorMage and allows special spells to be cast upon it. Warrior’s Enhancements: Allows the Warrior Mage to combat enemies in various hostile environments. Will of the Warrior: Allows the Warrior Mage to drive himself beyond normal endurance.     Development Skill Category Cost Armor-Heavy 10 Armor-Light 8 Armor-Medium 9 Artistic-Active 2/5 Artistic-Passive 2/5 Athletic-Brawn 3/7 Athletic-Endurance 2/7 Athletic-Gymnastics 3/7 Awareness-Perceptions 4/12 Awareness-Searching 2/6 Awareness-Senses 3/7 Body Development 6/14 Combat Maneuvers 5/12 Communications 3/3/3 Crafts 4/10 Directed Spells 4 Exhaustion Point Development 6/14 Influence 2/6 Lore-General 1/3 Lore-Magical 2/6 Lore-Obscure 3/7 Lore-Technical 2/6 Martial Arts-Striking 4 Martial Arts-Sweeps 4 Martial Arts Combat Maneuvers Outdoor-Animal 2/7 Outdoor-Environmental 2/7 Power Awareness 2/7 Power Manipulation 6/12 Power Point Development 8   Development Cost Science/Analytical-Basic 2/5 Science/Analytical-Specialized 8 Self Control 2/7 Special Attacks 6 Special Defenses 40 Subterfuge-Attack 6 Subterfuge-Mechanics 4 Subterfuge-Stealth 2/7 Technical/Trade-General 3/7 Technical/Trade-Professional 8 Technical/Trade-Vocational 5/12 Urban 3/7 Weapon-Category 1 3/9 Weapon-Category 2 6 Weapon-Category 3 7 Weapon-Category 4 8 Weapon-Category 5 10 Weapon-Category 6 15 Weapon-Category 7 15       Profession Bonuses     1 Athletic Group +10 2 Awareness Group +5 3 Body Development +10 4 Combat Maneuvers +10 5 Power Awareness +5 6 Power Manipulation +5 7 Weapon Group +5 8 9 10       Special Skills Everyman Skills: None. Occupational Skills: None. Restricted Skills: Channeling (if the character’s chosen Realm is not Channeling).   Spell Development     SL Base List (Own Realm) (all)........................6/6/6 SL Base List (other) (own Realm) (1-5).....80 SL Base List (other) (own Realm) (6-10).....100 SL Base List (other) (own Realm) (11-15).....120 SL Base List (other) (own Realm) (16-20).....140 SL Base List (other) (own Realm) (21+).....160 SL Open List (own Realm) (1-5).....8/8 SL Open List (own Realm) (6-10).....8/8 SL Open List (own Realm) (11-15).....12 SL Open List (own Realm) (16-20).....18 SL Open List (own Realm) (21+).....25 SL Closed List (own Realm) (1-5).....10/10 SL Closed List (own Realm) (6-10).....12 SL Closed List (own Realm) (11-15).....25 SL Closed List (own Realm) (16-20).....40 SL Closed List (own Realm) (21+)......60 SL Base List (other Realm) (1-5).....80 SL Base List (other Realm) (6-10).....100 SL Base List (other Realm) (11-15).....120 SL Base List (other Realm) (16-20).....140 SL Base List (other Realm) (21+).....160 SL Open List (other Realm) (1-5).....30 SL Open List (other Realm) (6-10).....60 SL Open List (other Realm) (11-15).....80 SL Open List (other Realm) (16-20).....100 SL Open List (other Realm) (21+).....120 SL Closed List (other Realm) (1-5).....45 SL Closed List (other Realm) (6-10).....60 SL Closed List (other Realm) (11-15).....80 SL Closed List (other Realm) (16-20).....100 SL Closed List (other Realm) (21+)......120 Arcane Base List (own)(1-5).........-/- Arcane BaseList (own) (6-10)........-/- Arcane Base List (own) (11-15)...-/- Arcane BaseList (own) (16-20)................-/- Arcane Base List (own) (21+)...-/- Arcane Base List (other) (1-5).....40 Arcane Base List (other) (6-10)....60 Arcane Base List (other) (11-15)...80 Arcane Base List (other) (16-20)...100 Arcane Base List (other) (21+).....120 Arcane Open List (1-5)........12 Arcane Open List (6-10)......25 Arcane Open List (11-15)......40 Arcane Open List (16-20)......60 Arcane Open List (21+).........80 Arcane Closed List (1-5).....18 Arcane Closed List (6-10).....25 Arcane Closed List (11-15)......40 Arcane Closed List (16-20).....60 Arcane Closed List (21+).....80 Training Package Spell List (own Realm).....6/6/6 Training Package Spell List (other Realm).....12/12           First 5 lists developed in a given development period………….…...x1 6th to 10th lists developed in a given development period…….…...x2 11th and up lists developed during a given development period…..x4

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!