Dabbler
Dabbler Index The Semi-Spellcasters Index
Advent The Realm of Essence
Dabblers are Semi spell users who combine the Realm of Arms and the Realm of Essence. Their base spells deal with stealth, detection, perception, movement and manipulating locks and traps.
Prime Stats: Agility and Empathy
Dabbler Spell Lists
The Dabbler has six base lists. The full descriptions of all the spells on these lists can be found in XXX (pages XX-XX). For a slightly higher cost, he may develop Open and Closed Essence spells as well.
Concealment Mastery: Hiding things and making things harder to find.
Influences: Affecting targets and their thought processes.
Mechanisms: Manipulating locks, taps and other devices.
Movement Mastery: Enhancing the caster’s movement.
Senses: Enhancing the caster’s sensory capabilities.
Thieving Law: Enhancing the caster’s ability to operate as a thief.
Development
Skill Category Cost
Armor-Heavy 11
Armor-Light 5/5/5
Armor-Medium 10
Artistic-Active 2/4
Artistic-Passive 2/5
Athletic-Brawn 3/9
Athletic-Endurance 2/7
Athletic-Gymnastics 2/4
Awareness-Perceptions 4/12
Awareness-Searching 2/6
Awareness-Senses 3/7
Body Development 6/14
Combat Maneuvers 6/14
Communications 2/2/2
Crafts 4/10
Directed Spells 5
Exhaustion Point Development 6/14
Influence 2/4
Lore-General 1/3
Lore-Magical 2/6
Lore-Obscure 3/7
Lore-Technical 2/5
Martial Arts-Striking 4
Martial Arts-Sweeps 4
Martial Arts Combat Maneuvers 8
Outdoor-Animal 2/6
Outdoor-Environmental 2/6
Power Awareness 2/7
Power Manipulation 6/12
Power Point Development 8
Development
Cost
Science/Analytical-Basic 2/5
Science/Analytical-Specialized 8
Self Control 2/7
Special Attacks 6
Special Defenses 40
Subterfuge-Attack 6/12
Subterfuge-Mechanics 2/6
Subterfuge-Stealth 1/5
Technical/Trade-General 3/7
Technical/Trade-Professional 8
Technical/Trade-Vocational 5/12
Urban 1/5
Weapon-Category 1 3/9
Weapon-Category 2 6
Weapon-Category 3 7
Weapon-Category 4 8
Weapon-Category 5 10
Weapon-Category 6 15
Weapon-Category 7 15
Profession Bonuses
1 Awareness Group +10
2 Body Development +5
3 Influence +5
4 Lore-Magical +5
5 Power Awareness +5
6 Power Manipulation +5
7 Subterfuge Group +5
8 Urban +5
9 Weapon Group +5
10
Special Skills
Everyman Skills: Sense Ambush, Time Sense, Detect Trap and Locate Hidden.
Occupational Skills: Lock Lore.
Restricted Skills: Channeling 9if the character’s chosen Realm is not Channeling).
Spell Development
SL Base List (Own Realm) (all)........................6/6/6
SL Base List (other) (own Realm) (1-5).....80
SL Base List (other) (own Realm) (6-10).....100
SL Base List (other) (own Realm) (11-15).....120
SL Base List (other) (own Realm) (16-20).....140
SL Base List (other) (own Realm) (21+).....160
SL Open List (own Realm) (1-5).....8/8
SL Open List (own Realm) (6-10).....8/8
SL Open List (own Realm) (11-15).....12
SL Open List (own Realm) (16-20).....18
SL Open List (own Realm) (21+).....25
SL Closed List (own Realm) (1-5).....10/10
SL Closed List (own Realm) (6-10).....12
SL Closed List (own Realm) (11-15).....25
SL Closed List (own Realm) (16-20).....40
SL Closed List (own Realm) (21+)......60
SL Base List (other Realm) (1-5).....80
SL Base List (other Realm) (6-10).....100
SL Base List (other Realm) (11-15).....120
SL Base List (other Realm) (16-20).....140
SL Base List (other Realm) (21+).....160
SL Open List (other Realm) (1-5).....30
SL Open List (other Realm) (6-10).....60
SL Open List (other Realm) (11-15).....80
SL Open List (other Realm) (16-20).....100
SL Open List (other Realm) (21+).....120
SL Closed List (other Realm) (1-5).....45
SL Closed List (other Realm) (6-10).....60
SL Closed List (other Realm) (11-15).....80
SL Closed List (other Realm) (16-20).....100
SL Closed List (other Realm) (21+)......120
Arcane Base List (own)(1-5).........-/-
Arcane BaseList (own) (6-10)........-/-
Arcane Base List (own) (11-15)...-/-
Arcane BaseList (own) (16-20)................-/-
Arcane Base List (own) (21+)...-/-
Arcane Base List (other) (1-5).....40
Arcane Base List (other) (6-10)....60
Arcane Base List (other) (11-15)...80
Arcane Base List (other) (16-20)...100
Arcane Base List (other) (21+).....120
Arcane Open List (1-5)........12
Arcane Open List (6-10)......25
Arcane Open List (11-15)......40
Arcane Open List (16-20)......60
Arcane Open List (21+).........80
Arcane Closed List (1-5).....18
Arcane Closed List (6-10).....25
Arcane Closed List (11-15)......40
Arcane Closed List (16-20).....60
Arcane Closed List (21+).....80
Training Package Spell List (own Realm).....6/6/6
Training Package Spell List (other Realm).....12/12
First 5 lists developed in a given development period………….…...x1
6th to 10th lists developed in a given development period…….…...x2
11th and up lists developed during a given development period…..x4
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