Remor's Initiative

War never changes.
— Remor

Weapon Mastery. You gain proficiency in a single weapon of your choice and deal +1 additional damage with that weapon. If you possess the Favored Weapon class ability and have chosen Remor, you can either select a different weapon or increase the damage bonus with your chosen weapon by an additional +1.

Tactical Support. Once per day, you can provide strategic combat advice to an ally other than yourself. This guidance grants them a +1d4 bonus to their next initiative roll, helping them gain the upper hand in battle preparations.

Combat Readiness. Once per day, before making an initiative check, you can choose to roll with advantage, ensuring you are prepared to act swiftly. Additionally, for the first round of combat, you gain advantage on attack rolls against targets that have not yet acted, demonstrating your ability to exploit the chaos of a fight.


Comments

Please Login in order to comment!