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LUXALIANS

"We cannot begin to predict the repercussions of Admira's newfound permanent connection to Luxalia and Umbris, but like the abyssans and fae-touched, I expect to see more and more of those touched by light and shadow as the generations continue." - Archmagister Valis'Seyrlan of the White Circle, The Annularity, p.17, Svashil Historical Records

Luxalian Racial Traits


+2 Constitution, +2 Charisma: Luxalians are sturdy and radiant.
Native Outsider: Luxalians are outsiders with the native subtype.
Medium: Luxalians are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Luxalians have a base speed of 30 feet.
Low-Light Vision: Luxalians can see twice as far as humans in conditions of dim light.
Standard Languages: Luxalians begin with their native language plus 1 additional language. Luxalians with high Intelligence scores may learn up to five additional languages (aside from secret languages, such as Druidic).
Luxalian Resistance: Luxalians have cold resistance 5 and electricity resistance 5.
Born of Light: Luxalians gain the light cantrip as a spell-like ability, however this ability always targets themselves.
Lightbringer: Luxalians are immune to light-based blindness and dazzle effects, and are treated as one level higher when determining the effects of any light-based spells or effects they cast (including supernatural abilities).
Positive Conduit: Whenever a luxalian casts a healing spell or ability or uses the Heal skill to restore hit points, the target regains an additional number of hit points equal to the luxalian's character level.

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