KORAKI
"Most koraki, overall, seem disinclined toward hoarding the main stage of history. They wish to be involved, yes, but do so from the safety of supporting roles where they can best exercise their more subtle natures." - Journeyman Prospector Fredrich Fitzgerald, Cylaran Studies: Second Report p.1
Koraki Racial Traits
+2 Dexterity, +2 Wisdom, -2 Constitution: Koraki are clever and sneaky, but physically frail.Koraki: Koraki are humanoids with the koraki subtype.
Medium: Koraki are medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Koraki have a base speed of 30 feet.
Low-Light Vision: Koraki can see twice as far as humans in conditions of dim light.
Standard Languages: Koraki begin with their native language plus 1 additional language. Koraki with high Intelligence scores may up to five additional languages (aside from secret languages, such as Druidic).
Sneaky: Koraki gain a +2 racial bonus on Perception and Stealth checks.
Gifted Linguist: Koraki gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.
Swordskilled: Koraki have a natural talent with blades, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
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