DEGONIANS
"Say what you will about the destruction they caused during Deokhan's reign, but I have never met a people so dependent upon structure and order. Or a people more loyal." - Archmage Francis Norrek, The War and After, foreward
Degonian Racial Traits
+2 Strength, +4 Constitution, -2 Charisma: Degonians are strong and very durable with a rough demeanor.
Degonian: Degonians are humanoids with the human subtype.
Medium: Degonians are medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Degonians have a base speed of 30 feet.
Standard Languages: Degonians begin with their native language plus 1 additional language. Degonians with high Intelligence scores may learn up to five additional languages.
Fearless: Degonians gain a +2 racial bonus on Will saves against Fear effects.
Hardy: Degonians gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Spell Resistance: Degonians gain spell resistance equal to 6 + their character level.
Warcraft Artisan: Craft (Any) and Knowledge (Engineering) are always class skills for Degonian characters.
Hard to Kill: Degonians begin the game with Toughness and Diehard as bonus feats, even if they don’t meet the prerequisites.
Cast Down: Degonians cannot use divine magic or divinely granted abilities.
One Life: Degonians are immune to spells and spell-like abilities from the healing and necromancy schools or subschools.
Inferior Arcane Magic: Degonians do not add their attribute modifier to the Difficulty Class of saving throws against spells they cast.
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