Flamethrower
A long metallic weapon which breathes fire from one end. A fuel tank is carried on the back. The weapon uses your spell modifier. If your class does not have a spell modifier, use a strength modifier. An attack with the weapon acts as if the user had cast a spell, but does not consume a spell slot. The weapon has three different attack features:
Fire Cannon: 150 Ft Range, Dex Save (Based off appropriate modifier), 8d6 fire damage, 1x per long rest
Overcharged: 60 ft line, 5 ft wide, 20 ft tall, 5d6 fire damage during casting and any enemy ending turn in line or attempting to move through the line, lasts 1 minute. 1 x per long rest
Flam Whip: 30 ft line, 5 ft wide, 4d6 fire damage, once per turn
The flamethrower has 10 uses before it needs to refill with flamethrower fuel.
Fire Cannon: 150 Ft Range, Dex Save (Based off appropriate modifier), 8d6 fire damage, 1x per long rest
Overcharged: 60 ft line, 5 ft wide, 20 ft tall, 5d6 fire damage during casting and any enemy ending turn in line or attempting to move through the line, lasts 1 minute. 1 x per long rest
Flam Whip: 30 ft line, 5 ft wide, 4d6 fire damage, once per turn
The flamethrower has 10 uses before it needs to refill with flamethrower fuel.
Very Rare*
Heavy, Two Handed, Special Weapon, Range, Ammunition
Heavy, Two Handed, Special Weapon, Range, Ammunition
Item type
Weapon, Ranged
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