Krunk's Returner
You gain a +1 bonus to attack and damage rolls made with this magic handaxe. If you attack by throwing the axe, it returns to you after it hits or misses. However, the enchantment on Krunk's Returner is cruder than the one found on most magical throwing weapons, and so it does not return gently. When Krunk's Returner returns to you, you must make a DC 8 Dexterity saving throw. A successful save means that you can catch the weapon in the hand you threw it with (no action required.) If you fail the save, the axe deals 1d6+1 slashing damage to you and then lands at your feet.
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