Strivena
One of the 2 main continents on Acarri. The Fracian Kingdom and The Uxorian Dynasty both lay claim to most of the lands here.
The continent is divided into 4 major areas and 2 formal countries:
Magic
Magic is mostly reserved for the various temples and orders of clerics and paladins as their divine magic is what saved the world from the calamity.
Arcane
Sorcerers
Very Rare
Almost unheard of, children with talents are identified from a young age and often die on their own.
Wizards
UncommonRegulated (must be registered in the Dynasty for example) but are known by templars or live in hiding. Colleges and Universities exist but are closely guarded and watched by Templars.
Divine
Clerics
Common
Templars and other religions throughout the continent. Viewed as vessels of the gods.
Paladins
Common
Mostly templars, but not always.
Other
Bards
Rare
Bardic magic is not understood by the general population, and the various colleges tend to keep their teachings fairly secret
Druids
Very Rare
Don’t really make much contact with civilization, circles do exist in Strivena but are mostly unknown to the general population.
Rangers
Uncommon
Most commonly support their lonely lifestyles in the wilderness. Sometimes come across druidic circles, but often keep their distance. Used as scouts by the military.
Warlocks
Very Rare
Completely unheard of, usually evil or pass themselves off as wizards.
Geography
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