Alrauna

#### Where are they in your setting?

* They're thought to have originated in Eskern or Cargast, within the Heno Empire

* They mostly live in forests and densely populated urban areas, as they tend to be outcasts

* They tend to follow the paths of Double Walkers, though they are not as numerous

#### How do they survive in their environment?

* They get their energy like lichen, so they can survive for a long time on no food

* They don't bleed and thus they can't bleed out and can reattach limbs (not regrow, usually)

* They can communicate with plants and trees, so they can master their environments pretty well

#### What is their general attitude?

* Most Alrauna die violent deaths, so they tend to be very haunted people

* Many of them also suffer from Silicon Sickness so they are also outcasts

* Thus they tend not to play by civilization's rules, but they enjoy its benefits

* Although solitary, they are extremely loyal to their species as a means of self-preservation

#### How do they feel about the other peoples?

* They see themselves as separate from other living beings

* Though they are not "born from nothing", one could argue whatever awakens in their bodies is no longer the original soul. So they are feared by most people

* They are more sympathetic to the Gannwyll Gwydd and Heno, due to their connection to Double Walkers


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