Daffodil Dragonclaw

(Self Proclaimed) Wielder of the Dragon Fist! Daffodil Dragonclaw

As a young Peromy, Daffodil was enamored with tales of heros. Great protectors working to save their communities and families from threats, taking down villains who put the world in danger. One day, playing in a forested mountainside, she tumbled into a small crevice, and happened upon the remains of a dragon's hoard. Picked apart by adventurers and scavengers, there was not much to be had, but she did find a scroll written in draconic, detailing martial arts techniques allowing the weilder to embody the spirit and strength of dragons.

(Monk / Ascendant Dragon) A young Peromy, overconfident in her martial arts, with a taste for adventure and hoping to become a legendary hero like in the stories.

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Alignment
Lawful Good
Age
4
Children
Gender
Female
Eyes
Black
Hair
Copper Colored Fur
Height
2'6"
Weight
30 lb

Session 1

//   Starting on April 5th, Ostara Sun festival, celebrating the coming of spring. It's the equivalent for Beastfolk to the Celebration of the First Passing. Daffodil tried some of the cherry flavored liquor at the Wicked Toad Tavern, run by "Brew" a Boggard (frogperson). She didn't hold it well. Then went up to the fight pit to punch somebody about it.   Azoth/Az (Gray's Character) is walking around asking about ruins or such in the swamp. He learned about some ruins and such out in the swamp that are real dangerous.   Bonetwitch (Ed's Character) wants to pick up a new rug for her shack, as well as maybe some herbs and a little snack.   Phil (Bee's Character) is a clown person, just people watching, blinking one eye at a time, like some kind of freak. Sees some people wearing green cloaks, with armor, leathers, weapons, pelts, actively trading goods. They seem pretty strong. There's a couple shifty figures trying to go about their day without running into anybody. There's kids pickpocketing, sometimes getting caught. In the swamp below, not near any wooden walkways, some big chicken-esque footprints the size of a person's head.   Az notices a small child trying to pickpocket him, and hands him a silver.   Back to Daffodil, at the fighting pit are the two Ustels, Sapling and Cattail, Cattail prevailed. Cattail then got her shit stomped by a tiny mouse.   Meanwhile, outside, Bonetwitch and Phil notice a creature (an amalgamation of stitched together monster parts, upper body of an umber hulk, insectoid with big claws and massive eyes, and the lower half of a cockatrice with big chicken legs too big for the torso, with a scaly serpentine tail, and various unidentifiable chunks of flesh, making a nasty gargling sound). There's a panic, blood everywhere, somebody got decapitated.   Daffodil valiantly runs toward the sound of danger, and combat begins! The creature is out of sight, and while some are readying to attack, others are working to stabilize injured civilians. We managed to save those that weren't outright dead immediately, and fell the creature. We were then approached by some of the Fenkeepers, specifically Skift, a tiefling ranger with a Gray Render companion.   Skift had some theories on where it could have come from, possibly the ruins on the edge of the swamp, or possibly elsewhere. The creature is a construct and a monstrosity. They invited us to join them to their tower and possibly to the ruins in the swamp. Phil and Bonetwitch went to Bonetwitch's house, while Daffodil and Az went with the Fenkeepers.   Daffodil thinks she may have offended Cattail and is planning on making Apology Muffins, or failing that, Regret Flapjacks.