History of the village of Tanelorn

Village

0 BHT and beyond

  • -201

    1

    Formation of Martosian Empire
    Political event

    the 4 most powerful mages of this time, Marlik, Tostella, Sialla and iananna, with the blessings and grace of thier gods, formed a powerful alliance and procedded to conquer the entire continent, and beyond.

    Additional timelines
  • -1

    1

    Fall of Keep
    Construction beginning/end

    In the final battle of the war of the Ur-viles, the island keep fell. The few survivors made it to the Southern Shore of the river, and under the shade to "Father Tree" pledged peace and an end to warfare. Some 300 years ago a small band of champions stood with their backs to the the “old father” tree and held the line against the ur-viles. In the aftermath they, and those who managed to flee or survive the battle of the keep, founded the village of tanelorn. The are known as ""

  • 1

    4

    First Orc war
    Cultural event

    Just two short years after the founding of Tanelorn, the local orcs, who had been observing and doing minor raids, attacked in force. "The Founders", being seasoned warriors were able to defend the village and beat back the initial assault. The Orcs not learning this lesson spent the next few months raiding the area and village, this prompted a response in force. The Founders marched through the orc territory, capturing, not killing all orcs they found. upon location of the main "town" of orcs, they marched in and made a treaty by force

  • 5


    Opening of Silver mines

    Early in founding of Tanelorn Lord SilverRoad, one of The Foounders, establishes a silver mine 2 day walk from village, starting the growth of wealth of the SilverRoad clan.

  • 11


    Bullywog war
    Cultural event

    The Founders were forced to annihalate, destroy and scatter most of the Bullywogs in the region over the course of a two year war, as they were not stopping

  • 17


    Fall of the Founders
    Cultural event

    18 years after the founding The Founders decide it would be better to move the village to the island of the keep, so they try to take it back by force. Most of the Founder's die in this failed attempt.

  • 324


    Opening the tomb of Ozzy

    PC party clears dungeon, freeing Amulet of Dragons, and starting "clock" to find orb of dragon kind.

    Additional timelines