Optional Rule: Transferable Skill Benefit
See page 78 of the Keeper Rule Book.
Skill Groupings for this Rule:
Fighting: Axe, Brawl, Chainsaw, Flail, Garrote, Spear (including rifle with fixed bayonet), Sword, Whip Firearms:Bow, Handgun, Heavy Weapons, Flamethrower, Machinegun, Rifle/Shotgun, Submachinegun Languages:This would be more typing than I’d care to undertake. If you consult the Wikipedia entry on the language in question the ten-point bonus will extend to all languages sharing a common branch of the family to which it belongs. When honestly in doubt you may err on the side of taking the bonus. Sciences Life Sciences:Biology, Botany, Zoology Physical Sciences:Chemistry, Physics, Geology, Pharmacy, Forensics, Meteorology Mathematics:Mathematics, Cryptography Survival:Forest, Jungle, Desert, Arctic, Oceanic
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