Royal Mage | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Royal Mage CR: T1: 1 (200 XP) T2: 2 (450 XP) T3: 3 (700 XP)

Medium humanoid (any race), any
Armor Class: T1-3: 13
Hit Points: T1: 80 11d8+33 T2: 90 12d8+36 T3: 110 15d8+45
Speed: 30 ft

STR

12 +1

DEX

12 +1

CON

16 +3

INT

16 +3

WIS

16 +3

CHA

16 +3

Senses: Darkvison 60ft. (all race's)
Languages: Common
Challenge Rating: T1: 1 (200 XP) T2: 2 (450 XP) T3: 3 (700 XP)

Use CHA. Can't be targeted by counterspell.

Type 1: Politics

At will: Force Shove
3/day: Charm Person, Suggestion
2/day: Dispel Magic, FitnessGramâ„¢ Pacer

Type 2: Rebel

At will: Eldritch Blast
3/day: Arms of Hadar, Frostspark Bolt
2/day: Hunger of Hadar, Creeping Rot

Type 3: Knight

At will: Elemental Aegis
3/day: Greatsword Spike, Find Steed
2/day: Iron Skin, Staggering Smite

Actions

T1:

Multiattack. The T1 royal mage makes two attacks.
+1 Rapier Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: 6 1d8+2 piercing damage.

T2:

Quick Judgement Melee Weapon Attack: +3 to hit, reach 5 ft, one target. Hit: 13 3d8 psychic damage.
Target is stunned until the start of their next turn.

T3:

Multiattack. The T3 royal mage makes two attacks.
Fire Longsword Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: 5 1d8+1 slashing + 3 1d6 fire damage.


Created by

stormgate_dnd.

Statblock Type

Monster

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