Petrifying Oil. A creature must make a DC 13 Constitution saving throw if it hits the draskolisk with a weapon attack while within 5 feet of it or if it constricted by the draskolisk. Unless the save succeeds, the creature magically begins to turn to stone and is restrained, and it must repeat the saving throw at the end of its next turn. On a successful save, the effect ends. On a failure, the creature is petrified. Amphibious. The draskolisk can breath in land and water. Multiattack. The draskolisk may make two actions per turn.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d10 + 3) piercing damage plus 10 (3d6) poison damage. Tail Whip. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 3) bludgeoning damage. Constrict. The draskolisk attempts to constrict a large or smaller creature within 60 feet of it. The creature must make a DC 16 DEX saving throw or be constricted by the draskolisk. A constricted creature is grappled and while constricted, takes 1d8 bludgeoning damage at the start of each of their turns while constricted. A constricted creature can't use any actions until it escapes (escape DC (STR) 13). While a creature is constricted, the draskolisk can't use this attack or its tail whip.