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World of Tor

Raxora The Consuming Flame CR: 20

Large dragon, true neutral
Armor Class: 20 (Natural Armor)
Hit Points: 256 (19d12+133)
Speed: 40 Feet , fly: 80 Feet , climb: 40 Feet

STR

27 +8

DEX

10 +0

CON

25 +7

INT

20 +5

WIS

13 +1

CHA

24 +7

Saving Throws: DEX +6, CON +13, WIS +7, CHA +13
Skills: Arcana +11, Deception +13, Insight +7 Perception +13 (Natural Expertise), Stealth +6
Damage Resistances: Slashing and Piercing damage from non-magical weapons
Damage Immunities: Fire
Condition Immunities: Charmed (Magic Item), Frightened (Magic Item)
Senses: 60 ft. Blindsight, 120 ft. Darkvision, passive perception 23.
Languages: Common, Draconic, Karen, Goran
Challenge Rating: 20
Proficiency Bonus: +6

Raxora is a 17th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 21, +13 to hit with spell attacks). Raxora has the following spells prepared:

Cantrips (at will): Control Flames, Firebolt, Mage Hand, Minor Illusion, Prestidigitation, Shocking Grasp

1st level (4 slots): Absorb Elements, Faerie Fire, Identify, Shield

2nd level (3 slots): Heat Metal, Invisibility, Mirror Image, Silence

3rd level (3 slots): Ashardalon's Stride, Counterspell, Fireball

4th level (3 slots): Greater Invisibility, Dimension Door

5th level (2 slots): Duel Breath, Summon Draconic Spirit

6th level (1 slot): Chain Lightning

7th level (1 slot): Teleport

8th level (1 slot): Incendiary Cloud

9th level (1 slot): Meteor Swarm

At will: Dragon's Breath, Fire Shield

Actions

Multiattack. Raxora can use her Frightful Presence. She then makes three attacks: one with her bite and two with her claws.

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.

Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Animate Breath (Recharge 5–6). Raxora uses her Fire Breath action to create 2 Fire Animated Breaths within 30 feet of her (Page 163 Fizban's Treasury of Dragons). She must recharge her Fire Breath to perfom this action or her Fire Breath Action, following the same recharge rules.

Frightful Presence. Each creature of Raxora’s choice that is within 120 feet of Raxora and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Raxora’s Frightful Presence for the next 24 hours.

Fire Breath (Recharge 5–6). Raxora exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Raxora can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Raxora regains spent legendary actions at the start of her turn.

Animate Breath. Raxora Uses her Animate Breath Action.

Detect. The dragon makes a Wisdom (Perception) check.

Firebolt. Raxora chooses one target to attack with her firebolt cantrip.

Tail Attack. Raxora makes a tail attack.

Ensnaring Winds (Costs 2 Actions). Raxora beats her wings. Each creature within 40 feet of Raxora must succeed on a DC 22 Strength saving throw or take 15 (2d6 + 8) bludgeoning damage and be Pulled 20 feet closer to her. This effect does not spread around corners, and creatures within 10 feet of her are uneffected.

Lair Actions

On initiative count 20 (losing initiative ties), Raxora takes a lair action to cause one of the following effects; Raxora can’t use the same effect two rounds in a row:

  • Magma erupts from a point on the ground Raxora can see within 120 feet of it, creating a 20-foot-high, 5-foot-radius geyser. Each creature in the geyser’s area must make a DC 15 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
  • A tremor shakes the lair in a 60-foot radius around Raxora. Each creature other than Raxora on the ground in that area must succeed on a DC 15 Dexterity saving throw or be knocked prone.
  • Volcanic gases form a cloud in a 20-foot-radius sphere centered on a point Raxora can see within 120 feet of her. The sphere spreads around corners, and its area is lightly obscured. It lasts until initiative count 20 on the next round. Each creature that starts its turn in the cloud must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its turn. While poisoned in this way, a creature is incapacitated.

With deceptively slender and smooth body language, Raxora coaxes otheres into believing her more frail. Do not let first impressions deceive however, as that will be the moment of your demise. Raxora is a cunning dragon and sorcerer, who has inherited a great deal of raw strength and magic from her ancestors. More specifically, Thendershar, the original Consuming Flame.

Raxora is a large adult red dragon with smooth and slight features. Her carmen red scales from a distance appear like any other scale, though upon closer inspection, hundreds of arcane runes have been carved or pressed into each scale painstakingly, allowing her magical feats most can't accomplish.
Her head is decorated in all manner of jewelry, and her horns are no different. Two slender yet long black horns twist behind her head, with gold chain hanging between them.

Created by

DandDhunter117.

Statblock Type

Monster

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