Enchanted Teddy bear | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Enchanted Teddy bear CR: 3 (700 XP)

Tiny construct beast, unaligned
Armor Class: 6
Hit Points: 4 1d6+1
Speed: 20 ft

STR

4 -3

DEX

8 -1

CON

6 -2

INT

4 -3

WIS

6 -2

CHA

12 +1

Damage Resistances: cold, fire, lightning, poison, radiant; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: psychic, force
Condition Immunities: poison
Senses: Passive perception 8
Languages: Understands Common but can't speak
Challenge Rating: 3 (700 XP)

Immutable Form. The teddy is immune to any spell or effect that would alter its form.   Magic Resistance. The teddy has advantage on saving throws against spells and other magical effects.   Magic Weapons. The teddy's weapon attacks are magical.   Best Freind. the teddy bear will only attack if it senses its owner is in danger and its owner is younger than 8 years old.

Actions

Punch melee weapon attack: +87 to hit, reach of 5ft, one target. Hit: 1 bludgeoning damage.   Gaze of protection. The teddy bear releases a burst of red light which diminishes one creature it can see within 60 ft of it.
That creature must make a DC 20 Constitution saving throw.
On a fail, it's reduced to 1/10th of its current hit points.

Requires attunement for it to move.   Rare Magic item.

Created by

stormgate_dnd.

Statblock Type

Monster

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