The Angry | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mordenkainen's tome of foes

The Angry CR: 13

Medium monstrosity, lawful evil
Armor Class: 18 (natural armor)
Hit Points: 255 (30d8 + 120) 30d8+120
Speed: 30 ft

STR

17 +3

DEX

10 +0

CON

19 +4

INT

8 -1

WIS

13 +1

CHA

6 -2

Skills: Perception +6
Damage Resistances: bludgeoning, piercing, and slashing while in dim light or darkness
Senses: darkvision 60 ft., passive Perception 16
Languages: Common
Challenge Rating: 13

Rising Anger. f another creature deals damage to the Angry, the Angry's attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack's target takes an extra 19 (3d12) 3d12 psychic damage. On its turn, the Angry has disadvantage on attack rolls if no other creature has dealt damage to it since the end of its last turn.   Two Heads. The Angry has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Actions

Multiattack. The Angry makes two hook attacks.     Hook. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) 2d12+3 piercing damage.

Relying on violence to sustain their existence, the Angry grow more powerful when their foes fight back. If a creature opts not to attack, though, the Angry becomes confused, and its attacks weaken. Each of the Angry has two heads, which bicker with each other until they find something else on which they can vent their wrath.

Created by

I Dream of Azathoth.

Statblock Type

Monster

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