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Earth Elemental Myrmidon in Dungeons & Dragons 5e

Mordenkainen“s Tome of Foes

Earth Elemental Myrmidon CR: 7

Medium elemental, neutral
Armor Class: 18 (plate armor)
Hit Points: 127 (17d8 + 51) 17d8+51
Speed: 30 ft

STR

18 +4

DEX

10 +0

CON

17 +3

INT

8 -1

WIS

10 +0

CHA

10 +0

Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities: poison
Condition Immunities: paralyzed, petrified, poisoned, prone
Senses: darkvision 60 ft., passive Perception 10
Languages: Terran, one language of its creator's choice
Challenge Rating: 7
Earth Elemental Myrmidon by WotC

Magic Weapons. The myrmidon's weapon attacks are magical.

Actions

Multiattack. The myrmidon makes two maul attacks.   Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) 2d6+4 bludgeoning damage.   Thunderous Strike (Recharge 6). The myrmidon makes one maul attack. On a hit, the target takes an extra 16 (3d10) 3d10 thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Elemental myrmidons are elementals conjured and bound by magic into ritually created suits of plate armor. In this form, they possess no recollection of their former existence as free elementals. They exist only to follow the commands of their creators.

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