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Mythic Odysseys of Theros

Eater of Hope CR: 6

Large fiend, lawful evil
Armor Class: 17 (natural armor)
Hit Points: (12d10 + 24) 12d10+24
Speed: 30 ft , fly: 60 ft

STR

19 +4

DEX

17 +3

CON

14 +2

INT

12 +1

WIS

11 +0

CHA

16 +3

Saving Throws: Con +5, Cha +6
Skills: Deception +6, Intimidation +6, Persuasion +6
Damage Resistances: cold, necrotic
Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: Abyssal, Common, Infernal
Challenge Rating: 6

Insatiable Greed. The eater of hope can sense the presence of gold within 1,000 feet of itself. It can determine which location has the greatest amount of gold and can sense the direction to that site. If the gold is being moved, it knows the direction of the movement. It can't locate gold if any thickness of clay or lead, even a thin sheet, blocks a direct path between it and the gold.   Magic Resistance. The eater of hope has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The eater of hope makes two attacks with its claws.   Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) 1d8+4 slashing damage plus 7 (2d6) 2d6 necrotic damage.   Breath of Hopelessness (Recharge 5–6).The eater of hope exhales a miasma of Underworld winds in a 30-foot cone. Each creature in that area must make a DC 14 Charisma saving throw. On a failed save, the target takes 26 (4d12) 4d12 necrotic damage and is cursed for 1 minute. While cursed in this way, the target takes an extra 6 (1d12) 1d12 necrotic damage whenever the eater of hope hits it with an attack. On a successful save, the target takes half as much damage and isn't cursed.

An eater of hope is bitter to the core, resentful of all forms of life and joy. Although these demons can strike down most foes, they prefer to let terror and despair overtake their victims first, letting their victims marinate in fear before the fiend devours them.

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