Inspiring Oration | Action / Feat | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Inspiring Oration - Class Feat 6
ENVOY IMPROVISATION


Action

You can use an inspiring boost as a full action.
Description You bolster the resolve of surrounding allies who has been injured by an enemy.
Applications If you do, all allies within 60 feet of you regain a number of Stamina Points equal to twice your envoy level + your Charisma modifier (up to their maximum at 15th level, this increases to three times your envoy level + your Charisma modifier. Once an ally has benefited from your inspiring boost or inspiring oration, that ally can’t gain the benefits of either improvisation again until they recover Stamina Points following a 10-minute rest.   As with the inspiring boost envoy improvisation, you can spend 1 Resolve Point to add your envoy level to the number of Stamina Points regained. You must have the inspiring boost improvisation to select this improvisation.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

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