Envoy Improvisation | Action / Feat | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Envoy Improvisation - Class Feature
ENVOY

Description As you gain experience, you learn envoy improvisations—little tricks that bolster allies, confound enemies or change the ebb and flow of battle using guile, inspiration, or luck.
Applications You learn your first envoy improvisation at 1st level, and you learn an additional improvisation at 2nd level and every 2 levels thereafter.   If an improvisation allows you to grant an effect to an ally, you cannot grant yourself that effect unless the improvisation states otherwise. If an envoy improvisation allows a saving throw to resist its effects, the DC is equal to 10 + half your envoy level + your Charisma modifier.   Some envoy improvisations are language-dependent, mind-affecting, sense-dependent, or some combination of any or all of these.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

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