+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+0 | Strength | |
+8 | Dexterity | |
+3 | Constitution | |
+4 | Intelligence | |
+0 | Wisdom | |
+3 | Charisma |
+5 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+0 | Athletics | STR | |
+6 | Deception | CHA | |
+7 | History | INT | |
+0 | Insight | WIS | |
+3 | Intimidation | CHA | |
+7 | Investigation | INT |
+0 | Medicine | WIS | |
+1 | Nature | INT | |
+0 | Perception | WIS | |
+3 | Performance | CHA | |
+6 | Persuasion | CHA | |
+1 | Religion | INT | |
+11 | Sleight of Hand | DEX | |
+11 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
rappier | +8 | DEX | 1d8+5+5 | ||
dagas | +8 | DEX | 1d4+5+5 | ||
arco corto | +8 | DEX | 1d6+5+5 |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
0-level (Cantrip) Evocation
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.
At higher levels: This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
Statblocks for your Trinkets, businesses, building, castles, empires.