Lesser Asmer | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Lesser Asmer CR: 11

Large celestial, any
Armor Class: 18
Hit Points: 152 (16d10 + 64)
Speed: 35 ft , fly: 35 ft

STR

20 +5

DEX

24 +7

CON

18 +4

INT

20 +5

WIS

20 +5

CHA

21 +5

Saving Throws: Cha +9, Str +9
Skills: Persuasion +9, Deception +9, Insight +7
Damage Resistances: bludgeoning, piercing, slashing from non magical weapons
Condition Immunities: charmd, frightened, paralyzed, exhaustion
Senses: Darkvision 120 ft, passive perception 19
Languages: All, telepathy 100ft
Challenge Rating: 11

Magic Resistance: The Lesser Asmer has advantage on saving throws against spells and other magical effects.

Actions

Multiattack: The Lesser Asmer makes two ranged attacks.   Antimatter Rifle: Ranged Weapon Attack: +10 to hit, reach 120/360ft., one target. Hit: 29(5d8+6) necrotic damage.   Electric Discharge(1/day): The Lesser Asmer uses its armor to create an electric discharge. Every creature within 30 ft of the Lesser Asmer must make a DC 17 Dexterity saving throw, taking 39(7d10) lightning damage on a failed save, or half as much on a successful one.


Created by

Kefkejaco.

Statblock Type

Monster

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