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5. Munition Shipment in Dungeons & Dragons 5e

5. Munition Shipment

  • V.9
  • Because no one keeps track of their ammo anyway, you have an unlimited supply of normal ammo which deals piercing damage.
    While in game, you can buy Specialty Ammo from certain vendors. Please inform the DM if you are looking for them.
    Unless otherwise stated, all specialty Ammo deals the weapons damage in addition to the special effect.
    All "arrows" can be used with bows, crossbows, and firearms.
    The DC for any Saving throws caused by Specialty Ammo is 15.


    NameTypeRarityValueEffect
    Arrow of Arcane InterferenceBuffRare50Breaks the targets Concentration and inflicts Silenced.
    Arrow of SalvingBuffRare50Cures a target of Poisoned, Paralyzed, and Blinded conditions. Deals no damage.
    Arrow of TranspositionBuffRare50Teleports the shooter wherever this arrow is fired. Deals no damage.
    Arrow of DarknessBuffUncommon20Creates a cloud of magical darkness in a 10-ft-radius for 3 turns.
    Arrow of AcidDMGCommon10Deals an additional 1d4⁠ Acid (DEX Save to negate). Creates a 10 ft radius pool of Acid for 1 min. Pool causes -2 AC.
    Arrow of FireDMGCommon10Deals an additional 1d4⁠ Fire (DEX Save to negate). Creates a 10 ft radius pool of Fire for 2 turns. Pool causes 1d4 Fire.
    Arrow of IceDMGCommon10Deals an additional 1d4 ⁠Cold⁠ (DEX Save to negate). Creates a 10 ft radius Ice patch for 2 turns. patch causes Difficult terrain.
    Arrow of LightningDMGCommon10Deals 2d4⁠ Lightning to all creatures in a 10 ft radius. DEX Save to negate damage.
    Arrow of IlmaterDMGUncommon20Deals an additional 1d4⁠ ⁠Necrotic. Target cannot regain Hit Points for 1 turn.
    Arrow of Roaring ThunderDMGUncommon20Creates a 10 ft radius shockwave, throwing all medium(or smaller) creatures radius up to 20 ft, landing prone. STR save to negate
    Smokepowder ArrowDMGRare80Deals 4d6⁠ Fire + 4d6⁠ Force and stuns targets within 10 ft. CON save to negate stun.
    Arrow of Beast SlayingSlayerUncommon10Damage is doubled against Beasts.
    Arrow of Construct SlayingSlayerUncommon20Damage is doubled against Constructs.
    Arrow of Monstrosity SlayingSlayerUncommon20Damage is doubled against Monstrosities.
    Arrow of Plant SlayingSlayerUncommon20Damage is doubled against Plants.
    Arrow of Dragon SlayingSlayerRare40Damage is doubled against Dragons.
    Arrow of Humanoid SlayingSlayerRare40Damage is doubled against Humanoids.
    Arrow of Ooze SlayingSlayerRare40Damage is doubled against Ooze.
    Arrow of Undead SlayingSlayerRare40Damage is doubled against Undead.
    Arrow of Aberration SlayingSlayerVery rare80Damage is doubled against Aberrations.
    Arrow of Celestial SlayingSlayerVery rare100Damage is doubled against Celestials.
    Arrow of Elemental SlayingSlayerVery rare80Damage is doubled against Elementals.
    Arrow of Fey SlayingSlayerVery rare60Damage is doubled against Fey.
    Arrow of Fiend SlayingSlayerVery rare80Damage is doubled against Fiends.
    Arrow of Giant SlayingSlayerVery rare80Damage is doubled against Giants.

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