Swarm: For every turn there is a zombie in combat it summons 1d6 more
Bite: This attack deals 1 piercing damage and 1d4 poison damage. The target has to make a DC 10 con check. If they fail they are corrupted. If the corrupted individual is not healed by a lesser restoration affect then for every long rest after their max health decreases by one. When it reaches 0 or they die they instantly transform into a zombie.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!