+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+4 | Dexterity | |
+2 | Constitution | |
+0 | Intelligence | |
+2 | Wisdom | |
-1 | Charisma |
+4 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+4 | Athletics | STR | |
-1 | Deception | CHA | |
+0 | History | INT | |
+4 | Insight | WIS | |
-1 | Intimidation | CHA | |
+0 | Investigation | INT |
+2 | Medicine | WIS | |
+0 | Nature | INT | |
+2 | Perception | WIS | |
-1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+0 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Quarterstaff | +4 | STR | 1d6+2+2 | Bludgeon | |
Dart | +4 | STR | 1d4+2+2 | Piercing | |
Unarmed Strike | +4 | STR | 1d4+2+2 | Bludgeon | |
Claw | +4 | STR | 1d4+2+2 | Slashing |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
You star with the following equipment in addition the the equipment granted by your background (a) a shortsword or (b) any simple weapon (b) a dungeoneers pack or (b) an explorers pack 10 darts
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Languages. You can speak, read, and write Common and Aquan.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.