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Gnoll Witherling CR: 1/4 (50XP)

Medium undead (gnoll), chaotic evil
Armor Class: 12 (Natural Armour)
Hit Points: 11 (2D8+2)
Speed: 30 ft

STR

14 +2

DEX

8 -1

CON

12 +1

INT

5 -3

WIS

5 -3

CHA

5 -3

Damage Immunities: Poison.
Condition Immunities: Exhaustion and Poisoned.
Senses: Darkvision 60ft, and Passive Perception 7.
Languages: Understands Gnoll but cannot speak.
Challenge Rating: 1/4 (50XP)

Rampage

When the witherling reduces a creature to 0 Hit Points with a Melee Attack on its Turn, the witherling can take a Bonus Action to move up to half its Speed and make a Bite Attack.        

Actions

Multiattack

The witherling makes Two Attacks. One with its Bite and one with its Club, or Two with its Club.    

Bite

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 4 (1D4+2) Piercing Damage.    

CLUB:

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 4 (1D4+2) Bludgeoning Damage.  

Reactions

Vengeful Strike

In response to a gnoll being reduced to 0 Hit Points within 30 feet of the witherling, it makes a Melee Attack.    


Created by

Loremaster Aemon.

Statblock Type

Monster

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