Kuo-Toa | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kuo-Toa CR: 1/4 (50XP)

Medium humanoid (kuo-toa), neutral evil
Armor Class: 13 (Natural Armour & Shield)
Hit Points: 18 (4D8)
Speed: 30 ft , swim: 30 ft

STR

13 +1

DEX

10 +0

CON

11 +0

INT

11 +0

WIS

10 +0

CHA

8 -1

Skills: PERCEPTION +4.
Senses: Darkvision 120ft, and Passive Perception 14
Languages: Kuo-Toa & Undercommon
Challenge Rating: 1/4 (50XP)

AMPHIBIOUS:

  THE KUO-TOA CAN BREATHE AIR AND WATER.    

OTHERWORDLY PERCEPTION:

  THE KUO-TOA CAN SENSE THE PRESENCE OF ANY CREATURE WITHIN 30 FEET OF IT THAT IS INVISIBLE OR ON THE ETHERAL PLANE. IT CAN PINPOINT SUCH A CREATURE THAT IS MOVING.    

SLIPPERY:

  THE KUO-TOA HAS ADVANTAGE ON ABILITY CHECKS AND SAVING THROWS MADE TO ESCAPE A GRAPPLE.    

SUNLIGHT SENSITIVITY:

  WHILE IN SUNLIGHT, THE KUO-TOA HAS DISADVANTAGE ON ATTACK ROLLS, AS WELL AS ON WISDOM (PERCEPTION) CHECKS THAT RELY ON SIGHT.  

Actions

BITE:

  MELEE WEAPON ATTACK: +3 TO HIT, REACH 5FT, ONE TARGET. HIT: 3 (1D4+1) PIERCING DAMAGE.    

SPEAR:

  MELEE OR RANGED WEAPON ATTACK: +3 TO HIT, REACH 5FT OR RANGE 20/60 FT, ONE TARGET. HIT: 4 (1D6+1) PIERCING DAMAGE, OR 5 (1D8+1) PIERCING DAMAGE IF USED TWO HANDED TO MAKE A MELEE ATTACK.    

NET:

  RANGED WEAPON ATTACK: +3 TO HIT, RANGE 5/15FT, ONE LARGE OR SMALLER CREATURE. HIT: THE TARGET IS RESTRAINED. A CREATURE CAN USE ITS ACTION TO MAKE A DC 10 STRENGTH CHECK TO FREE ITSELF OR ANOTHER CREATURE IN A NET, ENDING THE EFFECT ON A SUCCESS. DEALING 5 SLASHING DAMAGE TO THE NET (AC 10) FREES THE TARGET WITHOUT HARMING IT AND DESTROYS THE NET.  

Reactions

STICKY SHIELD:

  WHEN A CREATURE MISSES THE KUO-TOA WITH A MELEE WEAPON ATTACK, THE KUO-TOA USES ITS STICKY SHIELD TO CATCH THE WEAPON. THE ATTACKER MUST SUCCEED ON A DC 11 STRENGTH SAVING THROW, OR THE WEAPONS BECOMES STUCK TO THE KUO-TOA’S SHIELD. IF THE WEAPON’S WIELDER CAN’T OR WON’T LET GO OF THE WEAPON, THE WIELDER IS GRAPPLED WHILE THE WEAPON IS STUCK. WHILE STUCK, THE WEAPON CAN’T BE USED. A CREATURE CAN PULL THE WEAPON FREE BY TAKING AN ACTION TO MAKE A DC 11 STRENGTH CHECK AND SUCCEEDING.


Created by

Loremaster Aemon.

Statblock Type

Monster

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