Intelect Devourer (Familiar) | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Intelect Devourer (Familiar) CR: 1

Tiny aberration, lawful evil
Armor Class:
Hit Points: 10hp
Speed: 40 ft , fly: 0 ft , burrow: 0 ft , swim: 0 ft , climb: 0 ft

STR

6 -2

DEX

14 +2

CON

13 +1

INT

12 +1

WIS

11 +0

CHA

10 +0

Skills: Perception +2, Stealth +4
Condition Immunities: Blinded
Senses: Blindsight 60ft (Blind beyond that Radius)
Languages: Understands Deep Speech but can't speak, Telepathy 60ft
Challenge Rating: 1

Detect Sentience: The Devourer can sence the Presence, but not the Location, of any creature withing 300ft possesing an Inteligence Score of 3 or Higher, regardless of interposing Barriers, unless the Crature is protected by a Mind Blank spell.

Actions

Devour Intelect: The Devourer targets one Creature it can see within 10ft of it that has a Brain. The Target must succeed on a DC 12 Wisdom Saving Throw against this Magic or take 1d10 Psychic Damage. Also on a Failure roll 3d6: If the total Equals or Exceeds the Target's Inteligence score, that socre is reduced to 0. The Target is stunned untill it Regains at least One Point of Inteligence.   Body Thief: The Devourer initiates an Inteligence Contest with an Incapacitated Humanoid is can see within 5ft of it. If it Wins said contests, the Devourer magicaly consumes the Target's Brain, teleports into the Target's Skull, and Takes Control of the Target's Body. While inside a Creature the Devourer has Total Cover against attacks and other effects originating from Outside the Host's Body. The Devourer retains its Inteligence, Wisdom and Charisma scores, as well as its Understanding of Deep Speech, Telepathy, and Traits (Detect Sentience). It otherwise takes the Host's statistics. It knows anything the Creature Knew, including Spells and Languages, but forgets them once it Exits the Host body. If the Host drops to 0Hp, the Intelect Devourer must Leave it. A Protection from Evil and Good spell cast on the Body also drives the Devourer out. The Devourer is also Forced out if the Host regains it's missing Brain by means of a Wish. By spending 5ft of its Moovement the Devourer is capable of Voluntairly exit the Body, appearing in an Unnocupied Space within 5ft of the Body. The body, in any of this Chases, dies unless it's Brain is restores within One Round.

An Intelect Devourer, whose crust arround it's brain posseses a coloration and consistency similar to Quick Silver, and whose Paws seem to be constructed from Mechanical Components powered by unknown means.

Suggested Environments

Usually found near Gimble, hidden from Sight, or appearing as his not-sentient Mechanical Bird.


Created by

BradRiolu.

Statblock Type

Monster

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