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Basilisk Landwyrmling

Medium dragon, chaotic evil
Armor Class: 17
Hit Points: 38 (6d8+12)
Speed: 30ft Burrow: 20ft

STR

17 +3

DEX

10 +0

CON

15 +2

INT

12 +1

WIS

11 +0

CHA

13 +1

Saving Throws: Dex +2, Con +4, Wis +2, Cha +3
Skills: Perception +4, Stealth +2
Damage Immunities: acid
Senses: blindsight 10ft., darkvision 60ft., passive Perception 14
Languages: Common, Draconic
Challenge Rating: 3

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit 8 (1d10 + 3) piercing damage plus 3 (1d6) acid damage.   Petrifying Breath (Recharges 5-6). The landwyrm exhales acidic adhesive in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Constitution saving throw. On a failed save the creature takes 18 (4d8) acid damage and is restrained. On a successful save the creature takes half damage and is not restrained. A restrained creature can repeat the saving throw at the beginning of its turns, ending the effect on a success.


Created by

Gamingbrew.

Statblock Type

Monster (2020)

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