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Eldritch Kinght CR: 6

Medium humanoid, any
Armor Class: 18 (chain mail, shield)
Hit Points: 105
Speed: 30 ft

STR

18 +4

DEX

11 +0

CON

17 +3

INT

14 +2

WIS

10 +0

CHA

10 +0

Skills: Arcana +5, Athletics +7
Senses: passive Perception 10
Languages: Common, any
Challenge Rating: 6

Spellcasting. The knight is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It knows the following wizard spells, which it can cast without somatic or material components. Cantrips (at will): prestidigitation, ray of frost 1st level (3 slots): alarm, shield, unseen servant


Bonded Weapon. The knight's bonded weapon is its spear. The eldritch knight cannot be disarmed if it is wielding its spear. As a bonus action, the eldritch knight can magically teleport its spear into its hand.

Actions

Multiattack. The knight makes two attacks with its spear.   Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5ft. or range 20/60ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.

A knight trained in the ways of the arcane. Known to be intelligent, cunning, and brave.

Created by

Zaalen.

Statblock Type

Monster

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