Spellcasting. The knight is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It knows the following wizard spells, which it can cast without somatic or material components. Cantrips (at will): prestidigitation, ray of frost 1st level (3 slots): alarm, shield, unseen servant
Bonded Weapon. The knight's bonded weapon is its spear. The eldritch knight cannot be disarmed if it is wielding its spear. As a bonus action, the eldritch knight can magically teleport its spear into its hand.
Multiattack. The knight makes two attacks with its spear. Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5ft. or range 20/60ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.