Giant Strider | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Giant Strider CR: 1 (200XP)

Large monstrosity, neutral evil
Armor Class: 14 (Natural Armour)
Hit Points: 22 (3D10+6)
Speed: 50 ft

STR

18 +4

DEX

13 +1

CON

14 +2

INT

4 -3

WIS

12 +1

CHA

6 -2

Damage Immunities: Fire.
Senses: Passive Perception 11.
Challenge Rating: 1 (200XP)

Fire Absorption

Whenever the Giant Strider is subjected to Fire Damage, it takes No Damage and Regains a number of Hit Points equal to Half the Fire Damage dealt.

Actions

Bite

Melee Weapon Attack: +6 To Hit, Reach 5ft, One Target. Hit: 8 (1D8+4) Piercing Damage.  

Fire Burst (Recharge 5-6)

The Giant Strider hurls a gout of flame at a point it can see within 60 feet of it. Each creature in a 10-Foot Radius Sphere centered on that point must make a DC 12 Dexterity Saving Throw, taking 14 (4D6) Fire Damage on a Failed Save, or half as much damage on a Successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren't being worn or carried.


Created by

Loremaster Aemon.

Statblock Type

Monster

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