Medium humanoid (dwarf), lawful evil
Armor Class: 16 (Scale Mail & Shield)
Hit Points: 26 (4d8+8).
Speed:
25 ft.
Damage Resistances: Poison
Senses: Darkvision 120ft & Passive Perception 10
Languages: Duergar (Dark Dwarvish),Dwarvish & Undercommon
Challenge Rating: 1 (200XP)
DUERGAR RESILIENCE:
THE DUERGAR HAS
ADVANTAGE ON SAVING THROWS AGAINST POISON,
SPELLS, AND ILLUSIONS, AS WELL AS TO RESIST BEING
CHARMED OR
PARALYZED.
SUNLIGHT SENSITIVITY:
WHILE IN SUNLIGHT, THE DUERGAR HAS
DISADVANTAGE ON ATTACK ROLLS, AS WELL AS ON
WISDOM (PERCEPTION) CHECKS THAT RELY ON SIGHT.
Actions
ENLARGE ABILITY (RECHARGES AFTER A SHORT OR LONG REST) :
FOR 1 MINUTE, THE DUERGAR MAGICALLY INCREASES IN SIZE, ALONG WITH ANYTHING IT IS WEARING OR CARRYING.WHILE ENLARGED, THE DUERGAR IS LARGE,
DOUBLES ITS DAMAGE DICE ON STRENGTH-BASED WEAPON ATTACKS, AND
MAKES STRENGTH CHECKS AND STRENGTH SAVING THROWS WITH ADVANTAGE.IF THE DUERGAR LACKS THE ROOM TO BECOME LARGE, IT ATTAINS THE MAXIMUM SIZE POSSIBLE IN THE SPACE AVAILABLE.
WAR PICK:
MELEE WEAPON ATTACK:
+4 TO HIT, REACH 5FT, ONE TARGET. HIT:
6 (1D8+2) PIERCING DAMAGE,OR
11 (2D8+2) PIERCING DAMAGE WHILE ENLARGED.
JAVELIN:
MELEE OR RANGED WEAPON ATTACK:
+4 TO HIT, REACH 5FT, OR RANGE 30/120FT, ONE TARGET. HIT:
5 (1D6+2) PIERCING DAMAGE, OR
9 (2D6+2) PIERCING DAMAGE WHILE ENLARGED.
INVISIBILTY (RECHARGES AFTER A SHORT OR LONG REST):
THE DUERGAR MAGICALLY TURNS INVISIBLE UNTIL IT ATTACKS, CASTS A SPELL, OR USES ITS ENLARGE, OR UNTIL ITS CONCENTRATION IS BROKEN, UP TO 1 HOUR (AS IF CONCENTRATING ON A SPELL). ANY EQUIPMENT THE DUERGAR WEARS OR CARRIES IS INVISIBLE WITH IT.