STORM GIANT | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

STORM GIANT CR: 13 (10,000XP)

Huge giant, chaotic good
Armor Class: 16 (Scale Mail Armour)
Hit Points: 230 (20D12+100)
Speed: 50 ft , swim: 50 ft

STR

29 +9

DEX

14 +2

CON

20 +5

INT

16 +3

WIS

18 +4

CHA

18 +4

Saving Throws: Strength +14,Constitution +10,Wisdom +9 & Charisma +9
Skills: Arcana +8,Athletics +14,History +8 & Perception +9
Damage Resistances: Cold
Damage Immunities: Lightning & Thunder
Senses: Passive Perception 19
Languages: Giantish & Kelldorian (Common)
Challenge Rating: 13 (10,000XP)

INNATE SPELLCASTING:

  THE GIANT’S INNATE SPELLCASTING ABILITY IS CHARISMA (SPELL SAVE DC 17). IT CAN INNATELY CAST THE FOLLOWING SPELLS, REQUIRING NO MATERIAL COMPONENTS:

At will: Detect Magic,Feather Fall,Levitate & Light.

3/day: Control Weather & Water Breathing.


Size:

A Storm Giant stands at 26ft Tall

   

AMPHIBIOUS:

 

THE GIANT CAN BREATHE AIR AND WATER.

Actions

MULTIATTACK:

  THE GIANT MAKES TWO GREATSWORD ATTACKS.  

GREATSWORD:

  MELEE WEAPON ATTACK: +14 TO HIT, REACH 10FT, ONE TARGET. HIT: 30 (6D6+9) SLASHING DAMAGE.    

ROCK:

  RANGED WEAPON ATTACK: +14 TO HIT, RANGE 60/240FT, ONE TARGET. HIT: 35 (4D12+9) BLUDGEONING DAMAGE.    

LIGHTNING STRIKE (RECHARGE 5-6):

  THE GIANT HURLS A MAGICAL LIGHTNING BOLT AT A POINT IT CAN SEE WITHIN 500 FEET OF IT. EACH CREATURE WITHIN 10 FEET OF THAT POINT MUST MAKE A DC 17 DEXTERITY SAVING THROW, TAKING 54 (12D8) LIGHTNING DAMAGE ON A FAILED SAVE, OR HALF AS MUCH DAMAGE ON A SUCCESSFUL ONE.


Created by

Loremaster Aemon.

Statblock Type

Monster

Link/Embed