DUST MEPHIT | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

DUST MEPHIT CR: 1/2 (100XP)

Small elemental, neutral evil
Armor Class: 12
Hit Points: 17 (5D6)
Speed: 30 ft , fly: 30 ft

STR

5 -3

DEX

14 +2

CON

10 +0

INT

9 -1

WIS

11 +0

CHA

10 +0

Skills: Perception +2 & Stealth +4
Damage Vulnerabilities: Fire
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60ft & Passive Perception 12
Languages: Auran (Elemental Air) & Terran (Elemental Earth)
Challenge Rating: 1/2 (100XP)

INNATE SPELLCASTING (1/DAY):

  THE MEPHIT CAN INNATELY CAST SLEEP, REQUIRING NO MATERIAL COMPONENTS. ITS INNATE SPELLCASTING ABILITY IS CHARISMA.

1/day: Sleep


DEATH BURST:

  WHEN THE MEPHIT DIES, IT EXPLODES IN A BURST OF DUST. EACH CREATURE WITHIN 5 FEET OF IT MUST THEN SUCCEED ON A DC 10 CONSTITUTION SAVING THROW OR BE BLINDED FOR 1 MINUTE. A BLINDED CREATURE CAN REPEAT THE SAVING THROW ON EACH OF ITS TURNS, ENDING THE EFFECT ON ITSELF ON A SUCCESS.

Actions

CLAW:

  MELEE WEAPON ATTACK: +4 TO HIT, REACH 5FT, ONE TARGET: HIT 4 (1D4+2) SLASHING DAMAGE.  

BLINDING BREATH (RECHARGE 6):

  THE MEPHIT EXHALES A 15-FOOT CONE OF BLINDING DUST. EACH CREATURE IN THAT AREA MUST SUCCEED ON A DC 10 DEXTERITY SAVING THROW OR BE BLINDED FOR 1 MINUTE. A CREATURE CAN REPEAT THE SAVING THROW AT THE END OF EACH OF ITS TURNS, ENDING THE EFFECT ON ITSELF ON A SUCCESS.    

VARIANT: MEPHIT SUMMONING

  SOME MEPHITS CAN HAVE AN ACTION OPTION THAT ALLOWS THEM TO SUMMON OTHER MEPHITS.  

SUMMON MEPHITS (1/DAY):

  THE MEPHIT HAS A 25% CHANCE OF SUMMONING 1D4 MEPHITS OF ITS KIND. A SUMMONED MEPHIT APPEARS IN AN UNOCCUPIED SPACE WITHIN 60 FEET OF ITS SUMMONER, ACTS AS AN ALLY OF ITS SUMMONER, AND CAN’T SUMMON OTHER MEPHITS. IT REMAINS FOR 1 MINUTE, UNTIL IT OR ITS SUMMONER DIES, OR UNTIL ITS SUMMONER DISMISSES IT AS AN ACTION.


Created by

Loremaster Aemon.

Statblock Type

Monster

Link/Embed